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Alessandro Columbano

About Alessandro Columbano

Alessandro Columbano's background

Alessandro Columbano's role at STEAMHOUSE

Alessandro Columbano on collaboration

Alessandro Columbano's STEAMhouse goals

The STEAMlabs challenge

Alessandro Columbano's essential items

A fact about Alessandro Columbano

Alessandro Columbano's ideal STEAMlabs delegate

I try to be many things… I am an educator, a designer and an artist.

Sometimes I try to be all of these things at the same time.

Sometimes just one at a time.

I am a senior lecturer at the Birmingham School of Architecture & Design and have a role as enterprise coordinator for the school. I also set up the Collaborative Laboratory (Co.LAB) – a design & research initiative within the school to engage staff, students and industry in collective project across the city.

Originally from London, I studied architecture and urbanism at the University of Manchester before working in practices and research consultancies in Manchester and London.

Alongside working within the architectural discipline, I have worked as an artist and designer with a portfolio of site-specific installations, designs for gallery spaces like BOM and Centrala, and events across a number of arts organisations in the region.

Recognising the limitations of facilities available to grow Co.LAB and for my graduates to develop their own creative practice, I collaborated with Ruth Claxton, Sean O’Keeffe and Mike Dring on the Birmingham Production Space proposal, which is the foundation for the STEAMhouse Production Space.

 

My role at STEAMhouse is to coordinate industry links and live projects between the University’s academic departments with the exciting activity happening in the space. I will also be investigating the innovation our members undergo and documenting case studies to expand our understanding of the STEAM approach.

Exploring the extremities of other people’s interest whilst expanding your own.

For it to become a major cultural infrastructure for the city and the country (why not!?).

It should be an important contributor to the ongoing cultural development of the city.

How can Birmingham maintain and enhance its manufacturing and craft-based industry alongside the regeneration of the city core. It is one of the unique qualities to the City of 1000 Trades – we must appreciate the importance of this.

All the random leaflets, books, art pamphlets, music records, sketches and notes I’ve collected over my lifetime.

I’m pretty certain I was on Blue Peter once as a Cub Scout.

Simple… Bjork. I am constantly inspired by the way she thinks, makes and produces.

About Alessandro Columbano

I try to be many things… I am an educator, a designer and an artist.

Sometimes I try to be all of these things at the same time.

Sometimes just one at a time.

Alessandro Columbano's background

I am a senior lecturer at the Birmingham School of Architecture & Design and have a role as enterprise coordinator for the school. I also set up the Collaborative Laboratory (Co.LAB) – a design & research initiative within the school to engage staff, students and industry in collective project across the city.

Originally from London, I studied architecture and urbanism at the University of Manchester before working in practices and research consultancies in Manchester and London.

Alongside working within the architectural discipline, I have worked as an artist and designer with a portfolio of site-specific installations, designs for gallery spaces like BOM and Centrala, and events across a number of arts organisations in the region.

Recognising the limitations of facilities available to grow Co.LAB and for my graduates to develop their own creative practice, I collaborated with Ruth Claxton, Sean O’Keeffe and Mike Dring on the Birmingham Production Space proposal, which is the foundation for the STEAMhouse Production Space.

 

Alessandro Columbano's role at STEAMHOUSE

My role at STEAMhouse is to coordinate industry links and live projects between the University’s academic departments with the exciting activity happening in the space. I will also be investigating the innovation our members undergo and documenting case studies to expand our understanding of the STEAM approach.

Alessandro Columbano on collaboration

Exploring the extremities of other people’s interest whilst expanding your own.

Alessandro Columbano's STEAMhouse goals

For it to become a major cultural infrastructure for the city and the country (why not!?).

It should be an important contributor to the ongoing cultural development of the city.

The STEAMlabs challenge

How can Birmingham maintain and enhance its manufacturing and craft-based industry alongside the regeneration of the city core. It is one of the unique qualities to the City of 1000 Trades – we must appreciate the importance of this.

Alessandro Columbano's essential items

All the random leaflets, books, art pamphlets, music records, sketches and notes I’ve collected over my lifetime.

A fact about Alessandro Columbano

I’m pretty certain I was on Blue Peter once as a Cub Scout.

Alessandro Columbano's ideal STEAMlabs delegate

Simple… Bjork. I am constantly inspired by the way she thinks, makes and produces.